Locations

Alchemist -Unlockable location within the town. Useable for crafting potions, poisons, wizard gear, and wizard weapons.

Shoppe - Your starting store

Management House - Starting location within the town. Used for sleeping, paying taxes, collecting orders, quests, and managing the look of your Shoppe.

Blacksmith - Unlockable location within the town. Used for crafting weapons and armor.

Cook - Unlockable location within the town. Used for crafting cooking items. Allows for hiring of bakers for passive income.

Tavern - Unlockable location within the town. Options for passive income, quests, merchandise and more.

Fisher - Quest giver outside of town that gives fishing quests.

Farm - Unlockable location outside of town. Purchased through the Alchemist. Plant seeds and grow your own plants for crafting.

Westsailtown

Burning Tree - Location Northwest of town. Creates burning ember spots on the ground that can be harvested. Gives the "But Why?" Achievement.

Few Houses